Become a ghost. Then, become a bouncing ball. A magnet. A plane. As a poltergeist, you can bring life to the inanimate through possession, gaining new powers and solving physics puzzles to rescue your paranormal cohorts.
We’re currently working on creating Spirit in the Unity engine. Here’s a sneak preview of our prototype, implemented in a custom game engine:
In Spirit, you’ll float, bounce, fly, and slide your way through a haunted mansion full of puzzles and surprises, meeting a zany cast of characters along the way.
Stay tuned and prepare to be spooked, summer 2018.
Our site is currently under construction. Be sure to watch for announcements about our upcoming title Spirit, scheduled for release in late Summer 2018.